So with Innacurate your play is equal to your Agility, or Power intensity plus any equipment mods, but thats it. If you suceed at an attack, you can then make a play against any resistances the target has to determine damage.
This is different from the normal rules, but I think its supposed to be. It actually would suck to take this, cause you would never hit anything that had a hand, or a good narrator play. If you did connect however, you would do decent damage (much better than a normal attack IMO). I dont read it with any special implications. It just works differently, and that is that.
However, isnt this all moot since the revised combat rules we use sort of supercede all this. Now you get a play to soak damage. So now not being able to make a play to hit at range is actually even more hindering.
All things in moderation...Except syrup.
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