Search found 1583 matches

by Avilister
Wed May 22, 2013 8:03 pm
Forum: Through the Ages
Topic: Transylvania Chronicles
Replies: 21
Views: 23669

A note on languages. Everyone will get 1 dot for free in Linguistics to represent whatever common language we pick for the Coterie. This might be anything. The Transylvanian area is host to several different groups of people, and all arrived speaking their own language. For the purposes of this game...
by Avilister
Wed May 22, 2013 2:27 pm
Forum: SASForge
Topic: [IC] Episode 1: Pilot
Replies: 57
Views: 38850

Hearing the response from the museum computer, Stirling sighed, "Well that's something, anyway..." He took in what Exemplar was telling him and the confirmation from the marines that they'd not secured any energy weapons. He nodded confirmation to both. "Alright. I'll try talking to h...
by Avilister
Tue May 21, 2013 11:44 pm
Forum: Through the Ages
Topic: Transylvania Chronicles
Replies: 21
Views: 23669

If you haven't seen it already, the first post has been edited to update character creation guidelines as questions have been asked of me. Here are some very brief writeups for potential allies or contacts. Each of these characters is worth Allies 2 or count as a Major Contact for the purposes of th...
by Avilister
Sun May 19, 2013 9:11 pm
Forum: Through the Ages
Topic: Transylvania Chronicles
Replies: 21
Views: 23669

Transylvania Chronicles

This game has been determined to link to the continuity created by the Through the Ages game. Several people are already opting to play childer of one of the Methuselahs from that game. Character creation involves or requires the following: 1) Characters MUST have a reason to participate. The game s...
by Avilister
Thu May 16, 2013 12:27 pm
Forum: General
Topic: Movie Scheduling Thread: 2013 Edition
Replies: 12
Views: 10459

I'm fine with the earlier showing too.
by Avilister
Tue May 14, 2013 8:20 pm
Forum: SASForge
Topic: [IC] Episode 1: Pilot
Replies: 57
Views: 38850

"Dangerous. Dangerous, armed, and on my bridge," Stirling sighed. This was why he had objected to being cryofrozen before the mission had actually launched. Too many last-minute changes had been made. "I'll talk to him, it looks like that's what he wants, but I'll ensure the destructi...
by Avilister
Sat May 04, 2013 12:23 am
Forum: General
Topic: Movie Scheduling Thread: 2013 Edition
Replies: 12
Views: 10459

That's not true - I've got $5 bills :P
by Avilister
Fri Apr 26, 2013 11:27 pm
Forum: SASForge
Topic: [IC] Episode 1: Pilot
Replies: 57
Views: 38850

"Work with what you've got, colonel," he replied to the Marine commander, "We're going to have to take control of this situation. I'm headed that way as soon as I can." He nodded to Exemplar, "Yes, I suspect that's a good idea," he'd seen the records of her people. Cert...
by Avilister
Mon Apr 22, 2013 2:53 pm
Forum: SASForge
Topic: [IC] Episode 1: Pilot
Replies: 57
Views: 38850

An impulse to reach for blankets to more fully protect himself from the cold was stymied as Harold Stirling's arm instead impacted the edge of his cryopod. His eyes snapped open. He inhaled deeply, and immediately regretted doing so. He'd not done that in... five years, apparently... and his lungs o...
by Avilister
Fri Apr 19, 2013 9:47 pm
Forum: SASForge
Topic: OC: Rules of the Game
Replies: 14
Views: 10361

My vote is that everything should be narrative all the time always. Denoting actions as something seperate is not something that is done in PbP games anymore, and for me, it really breaks the flow of a post. We're writing a book together. Leave it formatted like a book.
by Avilister
Sun Apr 07, 2013 12:09 am
Forum: SASForge
Topic: Post Your Character
Replies: 7
Views: 7399

Name: Captain Harold Stirling Race: Human Type: Inspired Aspects Concept: The Captain Nature: Leader - To strive, to seek, to find, and not to yield Trouble: Too much influence Background: Hand-picked Team Background: Battle Experience Attributes and Abilities Strength 3 Brawl 1 Dexterity 5 Athleti...
by Avilister
Fri Mar 29, 2013 5:48 pm
Forum: SASForge
Topic: OC Discussion Thread
Replies: 20
Views: 12884

I'm going to need a better description of the problem. That said, if a fix would require me to dive into the code supporting the boards, it probably isn't going to happen. I'll just upgrade the whole board system before I bother making any major edits, at this point.
by Avilister
Tue Mar 26, 2013 10:16 pm
Forum: SASForge
Topic: IC: Guide to the Galaxy
Replies: 6
Views: 6194

Earth
Mostly Harmless[1]

Humans
Indigenous intelligent species of Earth. By and large, they are lame.


[1] Source: Hitchhiker's Guide to the Galaxy
by Avilister
Mon Mar 25, 2013 12:09 am
Forum: General
Topic: The Gaming Docket
Replies: 17
Views: 16298

Supposedly by the end of May we're supposed to be seeing Exalted 3rd Edition. I'm going to want to run/play some of that, I suspect, but I haven't even begun to plan what that might involve (and likely I won't until I've got a better idea of what Ex3 looks like).
by Avilister
Sat Mar 23, 2013 7:05 pm
Forum: SASForge
Topic: OC: The Name of the Ship
Replies: 6
Views: 5881

Endeavor (no need for other words)